Wednesday, December 27, 2017

Animation displayed in 'Combination Pliers' Assembly--SolidWorks 2014 (with caption and audio narration)

Animation by Precise Positioning in Combination Pliers

Serial No. 33

Animation displayed in 'Combination Pliers' Assembly--SolidWorks 2014 (with caption and audio narration)

In this video, we will demonstrate how to apply the different type of mates in the assembly environment for creating the animation.

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To watch full sketching video of this model 'Combination Pliers', please visit on my another associated video named as 'Combination Pliers' (Video Tutorial) SolidWorks.

download-Link



Click the following link to get the model file: - http://bit.ly/2oyA2ti

 


Transcription of the Video

  1. Create a new assembly inside an English template.
  2. The ‘Begin Assembly’ command is preactivated in the assembly design window.
  3. Place the ‘Part1’ file in the assembly.
  4. When the first part file is placed in the assembly, the part remains as a grounded component.
  5. So we will do unground the part with the help of ‘Float’ option.
  6. Right-click on the ‘Part1’ file and choose ‘Float’ option.
  7. Rotate the part by using ‘Move with Triad’ command.
  8. Save the assembly, name it as ‘Combination Pliers with Animation’.
  9. Select the part file in the design window and choose ‘Edit Part’ option.
  10. Go to the design tree, open the visibility of ‘Axis1’ and go on the ‘View’ tab and turn on the ‘Axes’ button.
  11. The Axis is shown in the design window.
  12. Return back to the assembly environment.
  13. Apply a ‘Coincident’ mate between the Top Plane of Assembly and Top Plane of ‘Part1’.
  14. Apply another ‘Coincident’ mate between the Axis1 of ‘Part1’ and Origin point of the Assembly.
  15. Activate the ‘Insert Component’ command, place the ‘Part2’ file in the assembly.
  16. Apply a ‘Concentric’ mate between the two holes of the Part.
  17. Apply a ‘Coincident’ mate between the inside face of the slot of ‘Part2’ and inside face of the slot of ‘Part1’.
  18. Drag the Plier to see the effect, the part moves on its own axis.
  19. Place the ‘Part3’ file in the assembly.
  20. Select the ‘Part3’ file and rotate to the proper position.
  21. Apply a ‘Concentric’ mate between inside cylindrical face of ‘Part3’ and inside cylindrical face of the hole of ‘Part1’.
  22. Apply a ‘Coincident’ mate between inside face of the ‘Part1’ and back face of ‘Part3’.
  23. Close the visibility of ‘Axis1’.
  24. Go to the View tab and turn on the ‘Planes’ button.
  25. Open the visibility of Right Plane of the assembly.
  26. Apply an ‘Angle’ mate on this face and Right Plane of the assembly.
  27. Set the angle value 0 degree and click OK.
  28. In the same way, apply another ‘Angle’ mate on the opposite side of the part.
  29. Apply a ‘Coincident’ mate between Right Plane of the ‘Part3’ and Right Plane of the assembly.
  30. Go to the ‘Mates’ folder and Suppress the ‘Angle2’ mate.
  31. Activate the ‘Move Component’ command and select the ‘Collision Detection’ option.
  32. Drag the part until touch to the opposite part.
  33. Now highlighted face shows here to stop the motion of the component at the moment of touch of any other entity.
  34. Click OK to finish the command.
  35. Go to the ‘Evaluate’ tab, measure the angle between these two edges of the part by using ‘Measure’ command.
  36. Activate the ‘Interference Detection’ command and check interference between the two components.
  37. Unsuppress the ‘Angle2’ mate.
  38. Go to the ‘Motion Study’ tab and click on the ‘Disable Playback of View Keys’ option on the animation timeline.
  39. Go to the Mates folder, select ‘Angle1’ mate and drag the timebar at 10 second.
  40. Modify the ‘Angle1’ mate key, fill the angle value to 20.077055 deg. and click OK.
  41. Drag the timebar at 13 second and right-click on the timeline, click ‘Place Key’ option.
  42. Pause the animation for 3 seconds.
  43. Drag the timebar at 23 second, double click on the ‘Angle1’ mate and fill the value 0 deg. in the Modify dialogue box, click OK.
  44. Repeat same steps which were done earlier for creating the animation of ‘Angle2’ mate.
  45. Click the ‘Collapse Motion Manager’ button.
  46. Now start the animation to see the result.
  47. Save the assembly.

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