In this video, we will demonstrate how to create Bevel Gear & Pinion with the help of Autodesk Inventor Software later we will create the assembly of the aforesaid part and demonstrate how to animate it using Dynamic Simulation.
Autodesk Inventor 2018 Modelling and Animation Tutorial--‘Rack & Pinion’
In this video, we will demonstrate how to create Rack & Pinion with the help of Autodesk Inventor Software later we will create the assembly of the aforesaid part and demonstrate how to animate it using Dynamic Simulation.
Rack and Pinion with Animation (Solid Edge ST9 Tutorial)
This tutorial has been picked up from Solid Edge ST9 Help file.
This tutorial gives step by step instructions to design and create a model of Rack gear, in this Tutorial you have learned how to use Rack Gear Module to design and create a 3D model of Rack and Pinion for the given inputs and animate it by ‘Rotational Motor’ command.
Worm Gear with Animation (Solid Edge ST9 Tutorial)
This tutorial has been picked up from Solid Edge ST9 Help file.
This tutorial gives step by step instructions to design and create a model of worm gear. No prior experience of using Solid Edge or Engineering Reference is required for this tutorial. However an engineering knowledge on the design of worm gear will be useful. In this Tutorial you have learned how to use Worm Gear Module to design and create a 3D model of Worm and Worm Gear for the given inputs by using Engineering Reference Application and animate it by ‘Rotational Motor’ command.
Bevel Gear with Animation (Solid Edge ST9 Tutorial)
This tutorial has been picked up from Solid Edge ST9 Help file.
This tutorial gives step by step instructions to design and create a model of bevel gear. In this Tutorial you have learned how to use Bevel Gear Module to design and create a 3D model of bevel gear and pinion for the given inputs by using Engineering Reference Application and animate it by ‘Rotational Motor’ command.
Helical Gear with Animation (Solid Edge ST9 Tutorial)
This tutorial gives step by step instructions to design and create a model of Helical Gear, in this tutorial you have learned how to use Helical Gear Module to design and create a 3D model of Gear and Pinion for the given inputs by using Engineering Reference Application and animate it by ‘Rotational Motor’ command. Different type of mates will be applied on the gear and pinion to rotate the gears during the assembly.
In this video we will describe, how to simulate the ‘Rack and Pinion’ with different joints, Rack and Pinion joint, Slider joint,Revolute joint and so on in Motion Simulation Application Environment.
Create a ‘New Assembly’ and save it with the name ‘Bevel Gear–Dynamic Simulation’.
Select Place component from the marking menu and place the Bevel Gear in the Assembly.
Align the Gear in correct position by using View Cube.
Select the Gear in the Design window, right click and deselect Grounded from the context menu.
At present there are six Degrees of Freedom in Gear and it can be moved in any direction in the Assembly.
Open the visibility of Z Axis of Assembly and Z Axis of Gear from the Browser Bar and then apply a Mate Constraint between them.
Apply another Mate Constraint between Centre point of the Assembly and Top point of the Gear.
Now this time only one Degrees of Freedom is left and Gear can be moved only on its Z Axis.
Select Place component from the marking menu and place the Pinion in the Assembly.
Open the visibility of Y Axis of Assembly and Z Axis of Pinion from the Browser Bar and then apply a Mate Constraint between them.
Apply a Mate Constraint between Top Point of Assembly and Centre Point of Pinion from the Browser Bar.
Activate the Motion Constraint, first select the top face of Pinion and then top face of Gear. In the Ratio input box, enter the value 23/57 and click Ok.
Set the browser from Assembly View to Modeling View using the toggle at the top of the browser.
Open the visibility of Pitch Diameter of Gear and Pitch Diameter of Pinion.
Once again, check the Degrees of Freedom of gear and pinion in the assembly, this time both the gears are rotating on their own Axis.
Activate the Dynamic Simulation Tool from the Begin Panel of Environments Tab.
Activate Insert Joint from the Marking menu.
Select ‘Rolling: Cone on Cone’ from the drop down menu of Insert Joint dialog box.
In the Insert Joint dialog box, select Pitch Diameter of Pinion in Component 1 and select Pitch Diameter of Gear in Component 2. Click Ok.
Select Revolution:2 joint in the Browser under the Standard Joints folder, right click and select Properties from the context menu.
Click dof 1 (R) tab and select Edit imposed motion button and check the Enable imposed motion option.
Click the arrow to expand the input choices, and click Constant Value.
Enter the value 360 deg/s and click Ok.
Close the visibility of Pitch diameter of Bevel Gear and Pinion.
In Simulation Player fill the value 1000 in the Images field area.
Clear the screen by activating the Clean Screen command.
Click Run in the Simulation Player to display motion in Bevel Gear and Pinion.
Display motion in Rack and Pinion through Drive Constraint.
Create a ‘New Assembly’ and save it with the name ‘Rack and Pinion - Drive Constraint’.
Select Place component from the marking menu and place the Pinion in the Assembly.
Align the Pinion in correct position by using View Cube.
Select the Pinion in the design window, right click and uncheck its Grounded status in the Assembly.
Open the visibility of Z Axis of Assembly and Z Axis of Pinion from the Browser Bar.
Apply a Mate Constraint between Z Axis of Assembly and Z Axis of Pinion.
Place a Mate Constraint between Centre Point of Assembly and Centre Point of Pinion.
Place the Rack in the Assembly and align it properly with Pinion by using Rotate Component Tool.
Apply a Tangent Mate between Pitch Circle of Pinion and Pitch Line of Rack.
Activate Angle Constraint, First select XZ Plane of Assembly, Second select XZ Plane of Rack and in the last Third select front face of Rack, click apply.
Open the visibility of YZ Plane of Pinion and Work Plane 7 of Rack; later apply a mate constraint between them.
Turn off the visibility of Work Plane to make the screen clear.
Set the browser from Assembly View to Modeling View using the toggle at the top of the browser.
Right click the Mate:3 in the browser and select Supress from the context menu.
Open the visibility of YZ Plane of Pinion and YZ Plane of Assembly.
Activate the Angle Constraint, First select YZ Plane of Assembly, Second select YZ Plane of Pinion and in the last Third select front face of Rack, click apply.
Turn off the visibility of Work Plane to make the screen clear.
Activate the Motion constraint, in the Type area select Rotation-Translation, and afterwards select the Pitch Circle of Pinion then Pitch Line of Rack. Fill the 4.725 inch in the Distance Input box and click OK.
Select the Angle:2 Constraint in the Browser and change its name as ‘Drive’ by clicking twice slowly.
Right click the Drive Constraint and select Drive Constraint Tool from the context menu.
In the Drive Constraint dialog box, set the End value to 360 deg.
Expand the dialog box and set the value for Increment 0.25 deg.
Clear the screen by activating the Clean Screen command.
Click the Forward Button to display motion in Rack and Pinion.