Showing posts with label Fillet tool. Show all posts
Showing posts with label Fillet tool. Show all posts

Friday, March 18, 2016

Ball Valve || Autodesk Inventor Tutorial

Ball Valve (Thumbnail)

In this Autodesk Inventor tutorial we will create a model named ‘Ball Valve’. Its internal components are created up to a moderate level.

This tutorial will give intermediate level user a good practice of Extrude Tool along with Revolve Tool, Fillet Tool, Chamfer Tool, Thread Tool and 2D sketching on different planes.

download-Link


Visit the following link to get the model file…
http://bit.ly/327oJ9O

Ball Valve || SolidWorks Tutorial

Visit the following link to get the model file…

Ball Valve

In this SolidWorks tutorial we will create a model named ‘Ball Valve’. Its internal components are created up to a moderate level.

This tutorial will give the intermediate-level user a good practice of Extruded Boss/Base Tool along with Revolved Boss/Base Tool, Fillet Tool, Chamfer Tool and 2D sketching on different planes.

download-Link


Visit the following link to get the model file…
http://bit.ly/2WAbXPZ

Wednesday, October 14, 2015

SolidWorks Beginners Tutorial || Piston

Piston (YouTube Icon)

In this Autodesk Inventor tutorial, we will learn about the basic techniques that will give a beginner, a quick start up knowledge of the software by developing the head of the ‘Piston’ model.
In creation process of the model we will learn using interface of the software, Creating Basic 2D sketches, using Extruded Boss/Base Tool, Fillet Tool, Mirror Tool, Revolved Boss/Base Tool, Linear Pattern Tool, creating Planes, Saving views etc.

download-Link


Get the finished model file by visiting the following link:- http://bit.ly/2Nd1Opa

Sunday, September 27, 2015

Autodesk Inventor Beginners Tutorial || Piston

Piston (YouTube Icon)

In this Autodesk Inventor tutorial we will learn about the basic techniques that will give a beginner, a quick start up knowledge of the software by developing a head of the ‘Piston’ model.

In creation process of the model we will learn about overall interface of the software, creating and using View Representation, Creating Basic 2D sketches, using Cylinder Tool, Extrude Tool, Fillet Tool, Mirror Tool, Hole Tool, Revolve Tool, Rectangular Pattern Tool, creating user defined Work Planes etc.

Transcription

Home Page Description

  1. When we open the software first of all the home window is active.
  2. From here we can start a new file. Which can be Part, Assembly, Drawing or Presentation file.
  3. Starting the new file opens an English Template file.
  4. From here Projects can be selected be selected. Currently Default project is selected. Project determines where the files will be saved on your hardware by default.
  5. The Recent Documents shows the files on which you worked previously.

Starting a New File

  1. Start a new Part file with a Metric Template.
  2. All the file related information is mentioned here.

Software Interface Description

  1. The Software window is open in front of us and we will discuss the interface of the software in brief.
  2. This is called Title Bar and here the name of the software and the file currently open is displayed.
  3. This is called Application button by clicking it we will be able to see the option for creating and using the files.
  4. You can say basic file operation function are available here.
  5. Here also the recently used file are displayed.
  6. This is called Quick Access Toolbar where frequently used operations can be found. Here also you can add additional items according to your preference.
  7. These are tabs where different types of tools are grouped.
  8. For an example in this 3D modeling Tab most frequently used features and operation like,2D or 3D sketch, Extrude, Revolve, Sweep Loft, Fillet, Holes etc. are available…
  9. In the same way there are other tabs like sketching, Inspect, Tools, Manage View Environment, etc. that are used time to time and other tabs that are automatically active when we use specific operations.
  10. In the tab specified tools are grouped in the panels. In these panels where you see an arrow click it to expand it to find additional tools.
  11. There are additional panel which can be added also.
  12. This is the Help and command Search box form where you can search for help online/offline and specified tool location in the software.
  13. This is View Cube which manipulate the view of the model so that you can rotate your design and position it based on the standard views.
  14. This is Navigation Bar which offers tools like Full Navigation Wheel, Pan, Zoom, Free Orbit, Look at tools and additionally you can add more tools.
  15. The center area is called design window where sketches and 3D model is displayed.
  16. This place is called Status Bar which provides useful help related to the activities performed in the software.
  17. Here is our Browser Bar which contains name of the active file, origin folders, Representations and part features modeling history.

Detailed Part Modeling Steps

  1. Add an additional Panel named Primitives if it is not present.
  2. Activate Cylinder Tool.
  3. Select the XZ plane to draw a sketch.
  4. Draw a sketch coincident with the origin along with dimension displayed.
  5. Extrude Tool is active so in its dialogue box fill the distance value and execute the command.
  6. Change the colour of the model as per your wish by using Appearance Browser.
  7. Adjust the lightning setting of the file.
  8. Here we are importing and using a previously saved setting of lightning to save the time.
  9. Save the file with the name ‘Piston’.
  10. Now create new View Representation.
  11. Activate the Half Section View Command along YZ Plane.
  12. Switch between to Master View and View1 representations quite a few times to feel the difference. By creating a new View Representation we have saved two view setting that can be changed at any moment at our convenience.
  13. Again activate Cylinder Tool and select the XZ plane to draw a sketch.
  14. Activate Wireframe Mode.
  15. Draw a sketch as displayed along with dimension displayed.
  16. Extrude Tool is active and cut option is selected by default so fill the cut distance value and execute the command.
  17. Change the View Style to Shaded with Hidden Edges.
  18. By doing so internal wall edge is displayed in shaded mode also.
  19. Activate the View1 to display the internal view of the model.
  20. Activate the Fillet Tool.
  21. Edge Fillet type is active by default.
  22. Next fill the Radius Value.
  23. Select the following edge of the model as displayed and execute the command.
  24. Activate the Master view representation and watch the full model.
  25. Now activate the Shaded with Edges Visual Style to turn off the display of the hidden edges of the model.
  26. Switch to View1 representation and activate Offset from Plane to create a new user defiled Work Plane.
  27. Select the YZ Plane and fill the offset length as displayed.
  28. Specify a new name ‘Pin_Pln’ to the newly created Work Plane.
  29. Create a new sketch over YZ Plane.
  30. Take the project of Pin_Pln and XY plane in the sketch and convert them into Construction Geometry and Centerline in that order.
  31. Draw the sketch as displayed by using Line tool.
  32. Apply dimensions as shown here.
  33. Apply fillet between the lines along with dimensions shown.
  34. Duplicate the drawn sketch on the other side by using Mirror Tool.
  35. The sketch is complete so exit from the sketching mode.
  36. Activate the Extrude command and select the both closed sketch profile.
  37. In the Extents field select ‘All’ option and Extrude direction will be symmetric.
  38. Click ok to execute the command.
  39. Check the view of the model in Master view representation.
  40. Switch back to View1 representation and create a new sketch over YZ Plane.
  41. Activate Project Cut Edges command to project the model edges intersecting the active sketch plane into the sketch.
  42. Convert the projected sketch into construction geometry.
  43. Activate the Offset Tool and deactivate the Loop Select option if active from the right click context menu.
  44. Select these lines and execute the command as shown.
  45. Apply following constraints and dimensions as displayed.
  46. Create a Centerline in the sketch by projecting XY plane.
  47. Duplicate the sketch to the other side by using Mirror Tool as displayed.
  48. The sketch is complete so exit from the sketching mode.
  49. Activate the Extrude Tool and select both the closed sketched profile.
  50. Apply the Cut option and others settings in the extrude dialogue box as displayed.
  51. Execute the command.
  52. Observe the resulting model.
  53. Lock the View1 representation and create a new View Representation.
  54. End the currently active Half Section View and activate a new Half Section View along XY plane.
  55. Switch between all three view representations and watch the different look of the model camera positons.
  56. Rotate the view of the model and create a new sketch on XY plane.
  57. Create a sketch as displayed in the same manner as done previously.
  58. The sketch is complete so exit from the sketching mode.
  59. Create an Extrude feature on the basis of currently created closed sketch profile which joins the two sides of the model.
  60. Deactivate the Half Section View to observe the resulting feature.
  61. Reactivate Half Section View along XY plane and open the visibility of last drawn sketch profile to reuse it.
  62. On the basis of this sketch profile create another Extrude feature to remove material form the model as displayed.
  63. Now close the visibility of the Sketch5 and switch to the Master View Representation.
  64. Create a new sketch over following face of the model as displayed.
  65. On the basis of this sketch create an Extrude Feature.
  66. Activate the Mirror tool and duplicate the currently created Extrude feature to the other side of the model along XY plane.
  67. Activate Hole Tool.
  68. In the Hole dialogue box under Placement Field select Concentric option.
  69. Next define the placement plane of the Hole by selecting it.
  70. Select the circular edge to define the Concentric Reference.
  71. The Hole type is selected Simple Hole and Drilled by default.
  72. Fill the diameter of the hole, check Through All option is selected in termination field and execute the command.
  73. In Navigation Bar add previous view command if it is not present, this command is quite useful option.
  74. Activate Fillet Tool and apply the fillet along with dimension over following edges.
  75. Follow the same sequence in selecting the edges to get the required result.
  76. Rotate the view of the model and create a sketch over YZ plane.
  77. Create a sketch as displayed after activating Slice command.
  78. Activate Revolve Tool, you can see the Profile and Axis is automatic selected so activate Cut option and execute the command.
  79. Change the view of the model and activate Rectangular Tool.
  80. Select the Revolve feature from the Browser Bar.
  81. Select Y axis to define the direction for the pattern.
  82. Fill the no. of parts to be patterned in the column count box and in column spacing input box fill the spacing between the parts, next hit enter to execute the command.
  83. Create a sketch over top face of the model and apply an Extrude feature to remove material form the model.

download-Link


Get the finished model file by visiting the following link:- http://bit.ly/2r9mJAV

Friday, April 3, 2015

Magnetized Pin Box (SolidWorks 2014 Tutorial)

Magnetized Pin Box_1

Magnetized Pin Box_2


Serial No. 107

Magnetized Pin Box (SolidWorks 2014 Tutorial)

In this video we will create the model of Magnetized Pin Box. It will be created in assembly modelling environment of SolidWorks. First we will start our work by creating the first part with the help of Extruded Boss/Base, Fillet, Shell, Extruded Cut and Circular Patten Tool. Then an assembly will be created by using the make assembly from part command. Next the second part will be created in the context of the assembly.


download-Link

Click the following link to get the model file: - http://bit.ly/31KsORZ

Monday, January 27, 2014

Application of ‘Sweep' tool and ‘Circular Pattern’ tool-Autodesk Inventor 2013 (with caption and audio)

Application of ‘Sweep’ tool and ‘Circular Pattern’ tool

Serial No. 198

Application of ‘Sweep' tool and ‘Circular Pattern’ tool-Autodesk Inventor 2013 (with caption and audio)

In this exercise we will create a new part named ‘Blade-base’, related to our previously created full-fledged model ‘Mixer (Cabinet)’.

In this part file we will utilize following feature/tools: - 2D Sketches, work planes, extrude, fillet, sweep and circular pattern.

 

download-Link 


Click the following link to get the model file: - http://bit.ly/2nMCMms

 

 

 

Transcription of Video

  1. Create a New Standard (in).ipt file.
  2. Create a new sketch on the XY Plane with the aid of ‘Create 2D Sketch’ tool.
  3. Draw the sketch diagram of part ‘Blade-base’ with the help of line tool.
  4. Pick up the Offset tool and select all lines in the graphics window.
  5. Enter the offset distance 1/16 inch between these two lines.
  6. Close the sketch profile by adding lines where the gap exists.
  7. Now the sketch is complete.
  8. Finish the 2D sketch.
  9. Select any one of the line of enclosed profile, the mini-toolbar will appear in the graphics window.
  10. Click the ‘Create Extrude’ icon.
  11. It will automatically select the enclosed profile.
  12. Extrude dialogue box is visible in the graphics window.
  13. In the Extents field, select ‘Symmetric’ option.
  14. Enter the distance value 3/8 inch.
  15. Click OK to create the extrude feature.
  16. Change the model colour to ‘Steel’.
  17. Save the file with the name ‘Blade-base’.
  18. Activate the Fillet tool from the Modify panel of 3D Model tab.
  19. Fillet dialogue box is visible in the graphics window.
  20. Select four bend edges of the model.
  21. Set the value to 1/16 inch in ‘Radius’ field.
  22. Click OK to create the fillet feature.
  23. Now make some changes in the settings of the software.
  24. Go to the Options panel of Tools tab and click Application Options icon.
  25. Application Options dialogue box is visible in the graphics window.
  26. General tab is active by default.
  27. Switch to Sketch tab.
  28. Click on the Standard Toggle box of 'Autoproject edges for sketch creation and edit' option.
  29. Apply and close the dialogue box.
  30. Create a new sketch on the blue face of the model, it will be used as a profile for the sweep.
  31. Select the projected model edges in the graphics window and convert them into construction geometry.
  32. Draw a line from Point1 of length 1/8 inch, parallel to Z direction of prevailing 3D indicator in the graphics window.
  33. Draw another line from the same Point1 of length 3/64 inch, parallel to Y direction.
  34. Close the profile by adding a new line.
  35. Finish the 2D Sketch.
  36. On the Ribbon click ‘Plane’ icon on the Work Features panel of 3D Model tab.
  37. Click on Point2 and select corresponding edge of the model (indicated by red colour).
  38. Work Plane has been created, perpendicular to this edge.
  39. Create a new sketch on this Work Plane to create a path for sweep.
  40. Right click in the graphics window and choose ‘Slice Graphics’ option.
  41. Take the project of the model by using ‘Project Cut Edges’ tool.
  42. Convert the entire projected model edges into construction geometry except yellow coloured line and arc.
  43. Add a new line starting from Point3 of length 0.75833 inch over the projected model edge indicated by yellow colour.
  44. Finish the 2D Sketch.
  45. Activate the ‘Sweep’ tool from Create panel of 3D Model tab.
  46. Sweep dialogue box is visible in the graphics window.
  47. Since there is only one closed profile, the profile drawn on Sketch2 is selected automatically.
  48. The Path selection button is active in the Sweep dialogue box.
  49. Select the sketch profile drawn on Sketch3 as sweep path in the graphics window.
  50. Select ‘Cut’ option to remove the material.
  51. Click OK to execute the Sweep feature.
  52. On the Ribbon click ‘Circular Pattern’ icon on the Pattern panel of 3D Model tab.
  53. Circular Pattern dialogue box is visible in the graphics window.
  54. In the Circular Pattern dialogue box, ‘Features’ selection button is activated by default.
  55. Select the ‘Sweep1’ in the Browser Bar as feature to pattern.
  56. Right click in the graphics window and choose Continue from the context menu.
  57. Select the Y Axis in the Browser Bar to define axis of revolution.
  58. Set the pattern count value 2 in the ‘Placement’ field.
  59. Leave the pattern angle 360 degree unchanged which is set by default.
  60. Click OK to execute the Circular Pattern feature.
  61. Create a new sketch on the blue face of ‘Blade-base’.
  62. Draw a square of length ¾ inch with the aid of ‘Three Point Centre Rectangle’ tool, coincident with autoprojected part origin.
  63. Activate the ‘Three Point Centre Rectangle’ from the Draw panel of Sketch tab.
  64. Click on Point4 to set the center point of the rectangle.
  65. Right click in the graphics window and click OK to finish the rectangle command.
  66. Exit the sketching environment.
  67. Activate the Extrude command from the marking menu.
  68. And select the square.
  69. In the Extents field, select ‘To’ option from the drop down list.
  70. Select back face of the model and choose Join option.
  71. Click OK to create Extrude feature.
  72. Create a new sketch once again on the blue face of model.
  73. Draw another square of length 3/16 inch.
  74. Use this square to remove material from the model by using Extrude tool.

Tuesday, July 5, 2011

Ashtray (Autodesk Inventor 2013)

Ashtray_1

Ashtray_2

 Serial No. 3

Ashtray (Autodesk Inventor 2013)

In this part/assembly tutorial of ‘Autodesk Inventor’ we will create a model named ‘Ashtray’.  First a new part will be created will the help of Extruded, Extruded with Cut operation, Revolve with Cut operation Tools.  To blunt its sharp edges Chamfer and Fillets will be applied.

Next a assembly will be created and the first part will be placed in it. The second part of the Ashtray model will be created in context of the first part in assembly modeling environment.  The same tools will be utilized which were used in creation of first part along with Pattern Tool.

In this way viewers will be able to watch application of many part modeling and assembly modeling techniques in this simple tutorial.

 

download-Link

Click the following link to get the model file:- http://bit.ly/2mPuud0